It's been a while! i'm at my second year at university now and for my 3D modelling assignment I have to model a head and sculpt it in Zbrush! i'm far from finished but here is what i've done so far:
This is the low poly head model I created in 3D Max.

I've imported it into zBrush and began sculpting areas such as the nose, ears, mouth and cheeks.

