Thursday, 8 October 2009

Unwrap UVW

After creating a basic box house model, we were asked to "unwrap" the model we created, first I selected on the modifier list and chose the Unwrap UVW option.






















I then selected different sections of my house to unwrap, here is my finised net after unwrapping the house model.









































I resized the map to fit in the outlined grid, I then print screened the net and pasted it in photoshop and cropped the grid with the net inside. I now can now use the map as a guideline as to where to use my texture for the walls and roof, here is a quick texture:


























I saved the texture as a .jpeg and am now able to use it as a texture for my house, here is the house with the added texture:


Tuesday, 6 October 2009

Unit 19 - Character

Here are some character sketches that I did for my 2D game to be created, I will also be using thee characters in my Robinson Group Busary Project. I gave them a futuristic look because my theme for the Robinson Group Busary Project is the future.
































I then scanned the sketches of one of my characters into photoshop and created this: